Smash 4 dr marioDr. Mario (SSB4)Tips for Dr. Mario
Sep 20, · nikeairmaxoutlet.us is one of Smash 4's most underrated characters. Many say his recovery sucks, that his speed and jump height are terrible, that he can't combo. Is this true? Nope. Doc's recovery is indeed bad, but hey, he's no Little Mac. His speed and jump 4/5(12). Dec 04, · Online / With Anyone (For Glory) / 1-on-1 Boxing Ring (Ω Form) Captain Falcon, Dr. Mario. Dr. Mario Skin Mods for Super Smash Bros. (Wii U) (SSB4U)  Signup Already a member? Login Dr. Who Mario (Over Dr. Mario) Submitter. DoctorFlux(mariodk) Joined 3y ago. Offline. 8, points Ranked th. 18 medals 2 legendary 3 rare. 2y 7 k Dr. Mario Payday 2 suit skins. Submitter. Joined 3y ago. Offline. points Ranked th. Statistic Value/Rank Statistic Value/Rank; Weight: 98 [th] Max Jumps: 2: Run Speed: [52nd] Wall Jump: Yes: Walk Speed: [44th] Wall Cling: No: Air Speed. Dr. Mario (Dr. マリオ, Dr. Mario) is a playable character in Super Smash Bros. nikeairmaxoutlet.us return to the series was announced on SSB4's official website on October 9th, , during which Dark Pit was also revealed. Charles Martinet reprises his role as Dr. Mario's voice actor; however, he now uses Mario's voice clips recycled from Super Smash Bros. Brawl, some of which have been nikeairmaxoutlet.usbility: Unlockable.Mario Dr. Mario is a playable character in Super Smash Bros. His return to the series was announced on SSB4 's official website on October 9th, , during which Dark Pit was also revealed. Mario's voice actor; however, he now uses Mario 's voice clips recycled from Super Smash Bros. Brawl , some of which have been muted. HOW TO PLAY DR. MARIO 101 feat. ZeRo!! Mario Dr. He also stars in Dr. Mario 64 for the Nintendo 64Dr. His most recent game is Dr. Mario: Miracle Cure for the 3DS. He was introduced in Super Smash Bros.
Dr. Mario is a playable character in Super Smash Bros. 4. His return to the series was announced on SSB4's official website on October 9th, , during which. Dr. Mario (Dr. マリオ, Dr. Mario) is a playable character and returning veteran in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset from Melee has. The_Doctor posted September 29, Alot of people don't seem to realize this but Dr. Mario is more of a baiting/defensive character meaning he works best. I liked Dr. Mario in Smash 4 because I hated Mario's FLUDD move. I'd really like to see him finally discard the FLUDD (since Mario Sunshine is. Dr. Mario (Dr. マリオ, Dr. Mario) is a playable character in Super Smash Bros. 4. His return to the series was announced on SSB4's official website on October.Outside of these moves, up smash functions almost identically to Smasu version instead of Mario's version: smash 4 dr mario launches the opponent diagonally instead of vertically, and will launch them in the opposite direction of where Dr. Why is the Doctor so low? Mario game. Mario can still use down throw to up air, he can still use down throw to back air on middle or heavy smash 4 dr mario characters as well dmash it may not work on lighter characters. Afterward, the player can move and land them on Viruses, which spawn throughout the bottle. more information 4th period mystery eng sub Attacks Hitbox Active FAF Base Dmg. Angle BKB/WBKB KBG; Jab 1: 60/70/ W: Jab 2: 70/78/ W: Jab 3: Dr. Mario F-Air lacks a Meteor Smash, instead having a general hitbox that inflicts damage at all times when out. Dr. Mario has slower and weaker projectile, focusing on power over spacing. Dr. Mario swings a defensive sheet that reflects projectiles and reverses enemies. It has a taller hitbox than Mario's, but covers less horizontal distance. Unlike in Melee, the Super Sheet no longer moves Dr. Mario up for recovery and instead keeps his current momentum. 2 Shocking Sheet An offensive variant of the sheet that discharges.
Alot of people don't seem to realize this but Dr. Mario lacks speed being slower than King Dedede in fact making his playstyle quite different from Mario's. He requires much more patience compared to Mario and has different combo's as well.
At early percents Dr. Mario can down throw to up smash on most characters, down throw to back air and down throw to up air though it is best to space the up air out at low percents due to it having lower hitstun than Mario's. Mario's down throw can actually lead to an up tilt chain on fast fallers such as Greninja. Mario can still use down throw to up air, he can still use down throw to back air on middle or heavy weight characters as well but it may not work on lighter characters.
Mario can actually down throw into forward airs on a few characters at higher percents but you must be aware of what percent it will become a true combo as it is different for each character, this is affected by rage as well so I recommend practicing this combo. Lastly, Dr.
Mario's recovery is not as half as bad as people make it seem,depending on what situation you're in affects the best way you should use your Dr.
If you're recovering horizontally from the side of the screen it's best to Dr. Tornado first which will save your double jump for when you need it and grant you horizontal distance. If you're recovering vertically you'll have to double jump into your tornado which will grand you more vertical distance.
Both of these methods require good button mashing so I would recommend practicing your down b mashing to reach it's maximum height as tornado can actually help Dr. Mario's jump height quite a bit. I practiced it until I was able to reach the highest platform near the right blast zone on the temple It's important not to use Tornado when you are close to the stage when recovering unless you have to as it can be quite punishable.
Well that's it, remember the key to using Dr. Mario is to bait and have patience as his slow speed and reach hinder his approaching ability. Also the ratings of his attacks are ridiculous since they're all just Mario's with more power and same frame data besides the landing lag of the aerials I hope this helps! Here is some great advice, Doc's Up-Air can get you a free grab!
I've even taught my Dr Mario Amiibo such a powerful combination! Doctor Mario, probably the most underrated character in Smash 4. Most say he sucks at combos, his recovery is the worst, he's too slow dammit, Sonic Among others. But Doc actually isn't as terrible as others make him seem. Of course, mash B. If that doesn't get you to the stage, use the double jump, then up-b.
His combos are actually very good. Up-tilt start epic aerial combos, and so does down tilt. He even has a KO combo, down throw to f-air. He KOs very early, especially with his side smash. I personally think they need to buff his jump height a bit and that's all they need to do! Naw I'm just kidding, that's what like most of the people who play Doc think though. Mario is I wanna say a character with balanced stats but his running speed is far to horrible for that, maybe if he ran at like a 1.
Mario is not the same character as Mario so don't try to play him like he is, they aren't anything like Pit and Dark Pit in fact, Dr. Mario is without a doubt the clone who's the least like the original counterpart.
Mario's up air attack doesn't send people upwards like Mario's so don't say Doc can't combo if you try to combo like he's Mario. Mario's combos are more horizontal meaning you have to move either left or right when you're comboing an opponent. Tornado is a great recovery tool and it works even better if you use it before using your double jump. Tornado also has some kill potential and can be used for a good edgeguard tool actually.
Dem pills is what you start throwing when you're being backed up against the other side of the stage because of an opponents attack you can seem to get around. Just start jumping and popping dem pills at them eventually you'll be able to get some grabs in and other things if you annoy them with those pills enough. Mario's headbutt Up Smash no longer sends foes upwards like it used too before the 1. Overall Dr. Mario is a pretty good character I main him along with Mario and I have to say that Dr.
Balanced right? It's been stated that Dr. But in all seriousness and to make Dr. Mario better for everyone boost his run speed to 1. Hello, I'm Marshall. Professional Rosalina detester. I think Dr.
Mario has some unnoticeable potential over his over-sporting original. Firstly, as noticed, his moves are stronger, which can inflict more damage, farther knockback, and lead to an easier K. Although his speed and jump are lessened, they do come in handy if your opponent comes to meteor you, but barely misses and gives you a prime opportunity to punish.
Also, under the right circumstances, Dr. Mario will win against Rosalina Please she's so O. Down vote her now! Under dog for top tier! Mario is a character with balanced stats despite small deviations just like Mario, and can wall jump as well, however, with Dr. Mario more focused on hitting power rather than agility. But beware, this also makes the plumber-turned-docter less user-friendly in the form of lower speed, lower jump and different specials. Mario's normal set is like Mario's in turn of frames, they are the exact same speed, but Dr.
Mario hits harder. The most notable difference in his normal set is his Forward Aerial move. Specials: Megavitamins: These virus busters act similarly to Mario's Fireballs, in which these are used for a projectile attack. The capsules hit harder, and have the benefit of physical projectiles, meaning that they can't be absorbed. The capsules also bounce higher, which while useful against those who try to jump it, can be hindering as it can be low profiled.
Super Sheet: Reflection moves are handy in expert hands, and this is no exception. This move has many applications of Mario's Cape, being that it reflects projectiles and flips the opponents direction, but this can't gain height. Instead of recoveries, try using this to edge guard and intercepting certain recovery moves. It may be a little hard to spot, but the Super Sheet exchanges length for width. Mario's as well, this is because they are both stronger at the start.
But beware, if you miss, you can be punished for it. Tornado: This is what seals Mario and Dr. Mario's differences nowadays. This move can be used to give you some breathing space if a crowd comes at you, as it can hit hard and many times. This travels less distance and can't ascend as high. Use it before any of your other recovery moves, remember to practice this trick. The trick to Doc is his DB. This move is a Swiss army knife. It has the potential to override almost all other characters moves almost, pay close attention to the hit box of this move.
It's not an all encompassing thing, I. But the most important use for his DB is for recovery. If used correctly, it's even better than Mario's cape when recovering form a big hit. Here's a break down: Doc's DB gains altitude when the B is mashed. Going into training mode and practicing this is highly recommended, cause there is surprisingly a rhythm to it, but madly mashing B can still get you decent height.
Make sure you also hold UP through the entirety of his animation. This is very important, because the move is not only effected on a x axis, but also the y axis. By holding up, you can maximize the height of this move.
This is also great for mix ups when recovering to the ledge. A ledge guarding opponent will more than likely not see this coming and if they try to ledge guard, they'll most likely find themselves sucked up and ripe for punishment. You're right though Marshal, people keep trying to use him like he's Mario and they think he has bad recovery. Who's the idiot who came up with that dumb lie anyway? Mario players out there. Mario is like even with Mario, real talk. Why is the Doctor so low?
Dr. Mario debuted in Super Smash Bros. Melee as an unlockable character, and returns in that capacity in both Super Smash Bros. 4 and Super Smash Bros. Dr. Mario) is a playable character and returning veteran in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset from Melee has been brought back. Dr. Mario appears in Super Smash Bros. Melee as one of the thirteen new characters introduced. He is a secret character and considered to be a "clone". It's important not to use Tornado when you are close to the stage when recovering unless you have to as it can be quite punishable. Well that's it, remember the key.
this Smash 4 dr mario
Sep 20, · nikeairmaxoutlet.us is one of Smash 4's most underrated characters. Many say his recovery sucks, that his speed and jump height are terrible, that he can't combo. Is this true? Nope. Doc's recovery is indeed bad, but hey, he's no Little Mac. His speed and jump height are also sub-par, but not catastrophic, and his combo game is actually pretty good.4/5(12). Pills And Pain-A Smash 4 nikeairmaxoutlet.us Guide. Crimson23; Sep 20, ; Doc is beginning to rise-let's learn him! star(s) 12 ratings Updated Nov 16, Resource icon. Doctor Mario Guide, by a Very Unhealthy Man. MonkeyArms; Sep 15, ;. Dr. Mario appears in Super Smash Bros. Melee as one of the thirteen new characters introduced. He is a secret character and considered to be a "clone" of Mario, since he is a slower, yet stronger version of nikeairmaxoutlet.us not many significant differences exist between the two characters, there are a few - the main one being that rather than shooting Fireballs as his Neutral B move, he throws. Mar 02, · Vote for the next character! nikeairmaxoutlet.us YIHA! Credit: eM | Zenyou - @ZenyouX MVG | Roguepenguin - @RoguePenguinSSB Bryggiz - @bryggiz BSP.